Friday, 29 December 2023

Xmas Gifts to Self - and one Unwanted Present

I hope everyone had a good Xmas, if you have been celebrating it.  Several bloggers  have been showing off  their 'hauls' of gifts, and I thought I might join in. I do make a rule of not asking my partner to buy me hobby-related gifts, however -  so any such items are purely 'gifts to self'.  Thanks to the inevitable 'Xmas sale' at the Naval and Military Press, I acquired a couple of interesting books. The first one was definately on the 'wants list', so it was great to see it come up as a special offer at a very good price : 

 

For anyone with an interest in the Seven Years War,  Christopher Duffy's books are a must-have, and this will join an expanding collection.  Prussia's Glory focusses on one month in 1757, during which Frederick of Prussia scored his tremendous victories at Rossbach and Leuthen. Duffy's writing style is eminently readable while also highly authoritative, and the book has a very manageable 190 pages. I am very glad to have it! 

And then I thought, might as well buy something else, as the postage (for UK buyers) is a fixed fee. Had a browse around, and this caught my eye: 


Battles and Battlefields of Ancient Greece by C. Jacob Butera and Matthew A. Sears looks pretty interesting.  Sub-titled A Guide to Their History, Topography and Archaeology , the authors (professors of Classics at US and Canadian universities) introduce it as a book designed for the traveller in Greece, whether the member of a tour group, the independent adventurer, or the curious scholar.  

Twenty battles are covered, ranging from  Marathon in 490BCE to Actium 31BCE, For each battle you get a historical outline section and one describing the battlefield today, diagrammatic map superimposed on satellite image, and suggestions for further reading. It's a truly 'weighty tome',  bieng of about 380 pages which are in heavy gloss paper - maybe not quite so handy when packing luggage! 

Having made a few holiday visits over the years to the Peloponnese, Crete, Pelion and Mani regions, I have liked Greece very much, and hope to get back there now that travel is normalising again. So this looks like it might be a pretty useful book which may influence choice of destinations.. I liked a comment in the introduction : Jenny Denault, Matthew Sears's wife and travelling companion, was with us at the American School, and has visited site after site with us since. Though we frequnetly tested her patience with our enthusiasm for dusty plains, she always kept us grounded and reminded us that beaches and seaside tavernas are a vital part of visiting Greece too,  I couldn't agree more!

Overall, I am very pleased with my 'Xmas gifts to self' -  not so much with an unwanted gift that was passed to me sometime in the past few days... 


After 3 years 9 months of avoiding it, it seems I have finally lost the viral equivalent the 'Whamageddon' game, and the the dreaded lurgi has caught up with me. Oh dear, bang goes our plan to host friends on NYE, among other things. I don't actually feel too bad so far, just like a common cold, runny nose etc but it has stuck around a few days. Hopefully it won't get any worse, and will pass soon enough.  At least I have plenty of interesting books to be getting on with in the meantime. As Jon Freitag  has said,  #IntrovertsDream.. 

Have a very Happy New Year, all,  and keep well, everyone. 

 


 


Friday, 22 December 2023

DBA: First Try (at First Edition)

Having ( at last ) completed painting armies for Alexandrian Macedonians and Later Achaemenid Persians,  I have played my first game of De Bellis Antiquitatis, better known as DBA. I rather enjoyed it, I will admit. 

30+ years old - finally getting used!

 

The Macedonian army comprised the following, in DBA terminology : 

1 x 3 Kn Companions, 1 x 3 Cv Thessalians,  1 x 3 Cv Greek Allied Cavalry,  1 x  2LH Prodromoi 

4 x 4 Pk Phalangites,  1 x 4 Ax Hypaspists,   1 x 4 Sp Mercenary Hoplites,   

1 x 2 Ps Agrianians, 1 x 2 Ps Archers 

Macedonians


and the Persian force was as follows: 

1 x 3Kn Heavy Cavalry,   3 x 3Cv Medium Cavalry,  2 x 2LH Light Cavalry

2 x 4Sp Greek Mercenary Hoplites,  2 x 4Ax 'Kardakes' 

1x 4Bw 'Sparabara', 1 x 4Bw Light Archers          

and Persians


I should explain, for anyone who has not used these rules, that the types as described in the rulebook, are as follows :  

Kn = 'Knights'  - horsemen that charged at first instance without shooting..breaking through and                                     destroying enemy as much by weight and impetus as by their weapons 

Cv = 'Cavalry' - the majority of horsemen, primarily armed with javelins, bows or other missile                                     weapons but combining this with sword or lance

LH = 'Light Horse'  - who skirmished in dispersed swarms with javelin, bow or crossbow and would                                 not charge unshaken enemy

Sp = 'Spears'  - close formation infantry fighting collectively with spears in a rigid shield wall 

Pk = 'Pikes'  -   close formation infantry fighting collectively with pikes or long spears wielded                                         in both hands 

Ax = 'Auxilia' -  foot able to fight hand-to-hand but emphasising agility and flexibility rather than                                 cohesion

Ps = 'Psiloi' - dispersed skirmishers on foot with javelin, sling, staff sling, bow.. 

Bw = 'Bows'  - foot who fought  in formed bodies with bow, longbow or crossbow and relied on                                     dense shooting, light spears, stakes, pavises or shield bearers for survival at                                             close quarters instead of skirmishing or evasion

My apologies if the above is too much information : I hope it gives a hint of the famous 'Barkerese' language used in the rulebook. I did have to re-read a few sentences repeatedly to 'get' the sense of them, but on the whole I found them fine. It's worth mentioning that after the definitions of troop types, basing, terrain etc,  the actual 'Battle Rules' section occupies just three pages of the booklet - I can't fault them for simplicity. 

 

initial setup : Macedonians left, Persians right

You can see the initial game setup above - I used my 3 feet square table (with ground scale 1 inch = 50 paces) , and opted for completely clear terrain to keep things as simple as possible. To decide deployments, I borrowed from Neil Thomas'  Ancient and Medieval Wargaming book, which gives suggested battle formations for the respective armies. As a result, the Persians concentrated their heavy and medium cavalry on their right flank, with infantry in the centre and Light Horse covering the left flank.  The Macedonians  put their Pike Phalanx in the centre, with Hypaspists and then Companions to their right, and the right flank covered by Psiloi and Prodromoi Light Horse - while deploying the Thessalian and Greek Allied cavalry plus Agrianian javelinmen,  on their left,  hoping to hold off the powerful Persian cavalry. 

All set, and away we go - a roll of the dice determined that the Persians moved first, and for Turn One another roll allowed them to move six units (known as 'elements' in the rules) or groups of units. Accordingly the Persian cavalry advanced in a body on their right, similarly the Light Horse on the left, while their foot Archers unit stepped forward,  though not yet within shooting range of the enemy. No combat, as yet.   In response, the Macedonians were allowed 5 moves - their Pike phalanx, Hypaspists and Hoplites started to rumble forward, while the Promodroi and Psiloi skirmished with the Persian Light Horse on the right, and the Thessalian and Greek Cavalry rather optimisitically charged against superior numbers of Persian horsemen. 

In each player's bound, after movement comes ranged shooting by eligible units of  both sides. The Persian  Archers let fly at the Macedonian phalanx - to no effect.   No less than four close combats then ensued - these are decided by pretty simple opposed die rolls, with each element adding modifiers according to its type and that of the opposition, plus some bonuses for rear support and reductions if 'overlapped' on a flank. Highest score wins, loser suffers effects based on their type and their opposition, and things are much worse if the winner's score was double the loser's. Very simple, and quite subtle. the first few dice rolls favoured Macedonia -  on their right, one Persian Light Horse units were 'recoiled' ( retire one base depth, facing forward ) and the other rolled so badly ( against only light foot archers )  that it suffered a 'flee' result, turning tail and retreating  600 paces in disgrace. On the other flank,  the Greek Allied cavalry rolled a '6' to the Persian Purple Cavalry's '1' - which destroyed the Persian unit.  First blood to Alexander! 

end of Turn 1 : Persian LH flee in shame

 

On Turn 2, Persia rolled 3 moves - their foot archers backed away from the Macedonian phalanx, as did the remaining  Light Horse on their left - but the Heavy Cavalry saw a chance, and charged at the Greek hoplite unit covering the left of the Macedonian pike block. Meanwhile on their right, their remaining cavalry units tussled with now equal numbers of opponents, having lost their numerical advantage. The Cavalry fight was inconclusive, but the Heavy Cavalry rolled low against the Hoplites, who doubtless raised a cheer as the armoured horsemen were forced to recoil. 

Macedonia rolled '6' for moves, alllowing plenty of manoevering,  The Phalanx and Hypaspists kept advancing in the centre, while on the left the Agrianians bravely pitched into the cavalry fight. On the right, the Companions, Promodroi and Archers advanced, and finally the Greek hoplites decided to follow-up their advantage by attacking the Persian Heavy Cavalry. The forward movement allowed both Persian 'Bows' units to shoot - the Sparabaras' fire forcing a 'Recoil' for the Hypaspists. In close combat, the dice favoured the Thessalians and Agrianians, and both Persian cavalry also Recoiled - but the Hoplites' optmism was misplaced, losing their combat with the Heavy Cavalry. Checking combat results -  'Spears' losing a combat against  'Knights'  are destroyed - that left a nasty gap in the Greek line, threatened by a very nasty unit of heavy cavalry! 

Turn 2 : Unequal fights on Greek left..

  

Turn 3 - Persians rolled '4' for moves. The Heavy Cavalry took full advantage, charging into the rear of the Phalanx ( though the pikeman could simply turn about to face their assailants, if I read the rules correctly). On the left, the 'Red' and 'Blue' cavalry continued fighting against Thessalians and Agrianians, while  on the right the Persian Light Horse having re-grouped, came whirling back and skirmished against the Promodroi from front and flank. In the shooting phase the Persian Archers and Sparabara kept up their volleying against the phalanx, but the dice were not with them - no effect. Close combat followed - the Persian right-wing Cavalry did better, initially, forcing the Agrianians to 'Recoil', but the Thessalians 'rolled high' and the Persian Blue Cavalry was destroyed - very bad news, Macedonians gaining the upper hand on that wing.  The Greeks continued to do well, the Phalangites shrugging off the Heavy Cavalry attack and forcing it to Recoil, while the Promodroi did the same to one of the Persian Light Horse units. Overall, no joy for Persia!

Turn 3: looking good for Persian LH

 
..while Heavies hit the Phalanx

Macedonians again rolled '6' for moves - the Dice Gods certainly seemed to favour Alexander. His Pike Phalanx charged the Persian infantry line with all four units, joined by the Hypaspists attacking Sparabara, and Companions crashing into a unit of Kardakes. On the flanks, Psiloi and Promodroi  kept up the fight against Persian Light Horse, while Thessalians attacked the sole remaining Persian Medium Cavalry. No shooting, but fighting all along the line, no less than seven  close combats.  

The main event - Companions, Hypsaspists & Phalanx charge in!
 

The player who's 'bound' it is gets to choose the order of the combats, which can be quite advantageous if the gods are with you. In this case I simply worked from  the Greek right flank to left, with results as follows : 

- Promodroi forced Persian LH to Recoil 

- Psiloi ( archers ) vs Persian LH - a draw, no effect 

- Companions defeated Kardakes - being beaten by 'Kn', the Kardakes were destroyed, and being 'Kn' the Companions advanced one base depth in pursuit - which put them in contact with the Sparabaras flank, and..

- Hypaspists defeated Sparabaras - now 'Bw' defeated and in contact with  any mounted enemy are also destroyed, so they went as well!

- Right-hand Phalangites (2 units)  were beaten by the Persians' Mercenary Hoplites (who rolled a '6'), so the Pikes 'recoiled'.  

- Left-hand Phalangites (2 units ) defeated Persian Archers, who Recoiled

- Thessalians and Greek Allied Cavalry narrowly beat Persian 'Red' Cavalry, who Recoiled. 

The Macedonians didn't win every opposed die roll, but only lost a couple, and combat modifiers worked to their advantage. The Companion cavalry were particularly effective, and rolled a '6' - even though their Kardakes opponents also rolled  '6', the Companions as 'Kn' got better modifiers than their 'Ax' opponents, and most foot defeated by 'Kn' are destroyed. The resulting pursuit resulted in the destruction of the Sparabara too. 

end result; left-centre shattered, Persians defeated
 

Victory conditions are simple - if you destroy 4 of the enemy's 12 elements, and do not lose as many of your own, that's a win.  At the end of Turn 3 the losses were Persians 4, Macedonians 1, so a clear Macedonian win, in some style!  We may imagine  Alexander at the head of his Companions, running amok among the Persian infantry line, which has been 'pinned' by the advance of the Phalanx. Almost textbook? 

That was rather fun  -  I'll spare you any more detailed analysis, but I thought the rules worked pretty well, giving a simple and quick game that 'felt' mostly right.  The dice gods were certainly with Alexander, I felt that if the Persians had rolled better dice they might have given Alexander a much harder time, especially with that powerful right wing of cavalry. Which is a good enough reason to give the game another spin... 

I'd better leave it at that for now, we are fast approaching the table-top Xmas Truce and 'tis the season of over-eating.. Some more thoughts on DBA next time, perhaps. 

Meanwhile, I'd like to wish everyone who reads this a very Merry Xmas and a Happy gaming New Year!  Thanks for reading, and for all your brilliant friendly, supportive and informative comments over the past year  - hard to believe this is the fourth year of this blog.  Have a great break, if you are having one, and keep well, everyone.

Thursday, 14 December 2023

Persians Painted - at last

Hello again all, if you are still out there.. once again a bit too much reality has been getting in the way of hobby time recently, so progress has been slow, But I have, finally, managed to finish what must be one of the slowest-painted Persian DBA armies ever! 

I finished varnishing and basing yesterday, and today they underwent a photo session in an admittedly not-very-Persian looking setting. So without further ado, here is the (small) Persian horde, 

 The force is made up of the following : 

Front left:    1 x 4Bw Light Archers

Rear Left:    1 x 3Kn Heavy Cavalry,   3 x 3Cv Medium Cavalry 

Centre:        2 x 4Sp Greek Mercenary Hoplites,  2 x 4Ax 'Kardakes'

Front Right:  2 x 2LH Light Cavalry

Rear right :   1x 4Bw 'Sparabara'           

 

**UPDATE** the above provoked some interesting discussion (see comments, many thanks to Neil and Rob) about 'Sparabara' and 'Kardakes' types. I should have said that the descriptions above are taken straight from the DBA 1st Edition rulebook, army list no.33 Later Achaemenid. From background reading the name  Sparabara seems to have meant 'shield bearers', and it appears they would have had a front rank equipped with Spara (a form of wicker shield) and spear, and other ranks armed with bows. DBA has obviously decided to treat them as mainly bow-armed, but gives them quite a shallow base, hence close-order formation. I am toying with the idea of giving them Spara, but I think it might look a bit awkward on the restricted base. I am told that later editions of DBA have them as double-depth bases with 8 figures, front rank with shields, which might look better - but of course that sort of  implies 50% carrying shields? Tricky.. 

Kardakes  are quite enigmatic - some say  the name means 'Foreign Mercenary', and it is suggested that they may have been Persian infantry equipped similarly to Greek Hoplites, which would make them 'Sp' class in DBA.  But others think they may have been more like the Greek Peltasts,  in which case the DBA class would be 'Ax'.  Clearly Phil Barker has plumped for the latter option in DBA 1st Edition, which does have the benefit of adding another variety of troops to the army, rather than just more 'Spears'.  

This is all a nice introduction to some of the uncertainty and debate which inevitably surrounds ancient armies, given the scarcity of source material for scholars. It also perhaps allows us quite a lot of 'artistic license' when forming our miniature armies! 

Having said all that, all in all it looks quite a handy force, it will be interesting to see how it does against Alexander's Phalanx and Companions.   My first attempt at a DBA game ( despite owning the 1st edition rules for about 30 years! )  will be coming up soon, and duly reported here. 

They were actually quite fun to paint, and interesting to read a bit and work out colour schemes - I think my favourites of the infantry were the Kardakes, the inspiration for which I found in the box art of the HaT  Achaemenid Persian Army set. I think I got away with painting the interesting patterns on the trousers as rather indistinct stripes - it will do fine at table distance!  But now I think about it, I suspect the HaT figures are leaning much more towards the 'Hoplite equivalent' than the 'pseudo-Peltast' theory.. 

 

Kardakes..

and Sparabara - without the 'Spara'
 

I should say, I have been rather loving seeing another and much larger Persian army being shown off by Rob Young on his Eastern Garrison blog - it really is a huge and impressive army, and I love the 'old school' style of both figures ( Garrison of course, and old Minifigs 'S' and 'PB' ranges ) and painting. I confess, I would rather like to have some of those..   

In the meantime, tonight I have the  honour to be first to represent King Emmanuele III of Piedmont-Sardinia in Jon Freitag's re-fight of  the battle of  Madonna dell' Olmo, 1744 .  It looks a daunting task, to be frank - attacking entrenched positions without superior numbers, and against wily and cunning opponents too!  Watch Jon's blog for the battle report, which should be interesting - I admit I am pretty nervous!    

I'd better get back to revising the QRS and battle breifing for that, then, so will leave it there. Hopefully some DBA action next time.. Until then keep well, everyone.