Saturday, 31 August 2024

D-Day Dodgers : Rapid Fire at Monte Lucedelsole

Having been 'getting round to it' for ages, I thought I'd better finally have a go at putting on a game using some of my 'D-Day Dodgers' WW2 Italian campaign troops, and try out the basic  Rapid Fire Reloaded rules.  Previously I had staged a British  assault on the (entirely fictional) hamlet of  Monte Lucedelsole, somewhere in 'Sunny Italy' - hard to believe that was in June 2020!  On that occasion Colonel Badger's force had failed to capture the position, so it seemed logical for the Tommies to have another go. 

This time the perhaps dubious honour of attacking will be given to the 1st Battalion West Suffolk Regiment, and the defence provided by the 1st Battalion, 960th Grenadier regiment of the Wehrmacht - the glorious exploits of both outfits being again mysteriously absent from any official records of the conflict. 

First, a view of the position, perhaps as seen by a British airborne observer ( North is at the top ): 

Monte Lucedelsole defences  from a British view

First of all, I should admit that it doesn't look too much like Italy! My next move in this project must be to acquire or make some more appropriate scenery - Cypress trees, olive groves, vineyards, perhaps? And maybe a less green and lush table covering too - a little more Mediterranean style. But for now, let's imagine it is rainy autumn in Italy, and try to ignore those rather Northern-looking trees.    

The German battalion has three infantry companies and have deployed No. 3 Kompanie divided between  the Western wood and hedge behind it,  No.2 Kompanie holding  the central hedgeline and the scrub-covered  hill, and No.1 Kompanie in  the Eastern wood ( on right of picture). Meanwhile  the Battalion HQ, and the 4th (Heavy) Kompanie with its MMGs and 81mm mortar are entrenched on the hill along with their Infantry Gun Kompanie with its 75mm gun - a useful piece of kit. Finally the A/T Kompanie with its PAK 40 gun is secreted behind the Western wood, in case British armour advances up the road. The latter is unlikely to see much use, however as the West Suffolks have no tank support today - I am keeping it simple in my first game, this is pretty much a straight infantry fight. With the Heavy Kompanie and the Infantry gun, the German commander must be confident of giving good account to any attacking formation - and all his troops are initially concealed from the view of any intruders advancing from the South ( I have made some of them visible in the picture of course,just for convenience ), 

Without further ado, here come the West Suffolks on Turn 1: 

Enter the West Suffolks..
The British know that the position will be defended, so are not simply charging up the road, and approach fairly cautiously, rifle companies deployed and ready for combat.  On their left (West) is 'A' Company, with the battalion's Carrier Platoon advancing boldly to the hedge-line, from where they can automatically 'spot' German 3 Kompanie in the West wood (spotting is automatic at 6 inches distance, even in cover such as a wood). In the centre, 'B'  Company footslog forward, while the Support Company's 3-inch mortar crew have dismounted from their carrier in the stone-walled enclosure.  On the right, 'C' Company moves up on foot, along with the  Battalion HQ's PIAT Team and 2-inch mortar. The Battalion Commander and his aides are also quite adventurous (rash, as it turned out), moving up to the hedgeline in their carrier and thus also able to 'spot' German 1st Kompanie in the Eastern wood.  The West Suffolks' 'D' Company is held in reserve off the board at the start.  

It looks quite a challenge for the West Suffolks, essentially assaulting a postion held by a force at least equal to theirs, but I think this does reflect the reality in Italy 1943-45, where the Allies often did not  have overwhelming numbers to throw at the Germans.  What they did have was good artillery support, so accordingly I have allocated a Battery of 'off-board'  25-pounders, with a Forward Observer unit mounted in a Bren Carrier.  I seem to have forgotten to place the FO in this picture(!) - they arrived just behind 'C' Company. Many of the  British will have been seen immediately by the defenders, but are as yet out of range of their infantry weapons and/or using some of the  hedges etc  to block line-of-sight. 


With British Bren Carriers approaching pretty close to both woods - in fact within 6 inches, which meant that the rules allowed the British to automatically 'spot' any troops there -  could the German infantry lurking at the treeline let rip at them? The rules have a useful mechanism which provides for just that - as long as they have not already moved/fired in their turn, the defenders may interrupt their opponents turn with Ambush Firing .    Therefore, the first shots were fired as both 3 Kompanie and 1 Kompanie let rip at close range - using both normal infantry weapons and Panzerfaust ( a 'one shot' weapon, but this was as good  a time as any ).  At the West wood, 3 Kompanie's Panzerfaust managed to miss, but their rifle and LMG fire scored a hit which (rather crucially) disabled the Carrier Platoon's vehicle-mounted machine gun (VMG)   - so it could not return fire. At the East wood, 1 Kompanie's Panzerfaust operators aimed better, scored a hit and damaged the Battalion HQ Bren, but did not destroy it - I imagine the Panzerfaust round must have glanced off the armour somehow! The riflemen and LMGs did better, inflicting one hit and thus also disabling the Bren's VMG.  All good fun,  and a learning process with the rules - the British carriers got close to the woods to  spot the German troops within, and got into the cover of hedges, but in the process were rather shot up, and lost their VMGs, and therefore their ability to return fire!  Perhaps it would have been better to have advanced a little more slowly - at up to 12 inches they could have taken a test, rolling 1D6 (needing a 5 or 6 to succeed ) to spot the Germans in the woods.  Probably the latter would have opened fire anyway. but would not have been able to use Panzerfausts - the British carriers would most likely have got off more lightly, and may have been able to return fire, the Germans having revealed themselves by firing. A nice lesson on tactics, and a bit of 'learning the ropes' of Rapid Fire Reloaded.

Next, the British could fire - but those carriers were no longer able to! Only a couple of figures of  'A' Compamy were able to 'draw a bead' on 3rd Kompanie in West Wood, but their shooting was good: they rolled a 6, inflicting the first figure loss on the defenders ( old school figure removal - I rather like it!), and that completed the Britsh turnOver to the Germans, who moved no units but were able to let rip with a small storm of fire.  3rd Kompanie shifted their attention to the West Suffolks'  A Company and did well (rolled 5 and 6 on 2D6) , removing 2 figures.  From the hill the Heavy Kompanie's 81mm joined in, zeroing-in on their British 3-in mortar counterparts. With HE 'direct fire' you roll 1D6 to hit, then for an 81mm mortar it's 3D6 for effect against hard cover, 5 or 6 to 'kill' - they inflicted 2 kills. BUT a crewed weapon with 3 crew has to lose all 3 in one turn to be eliminated, so Gerry needed another hit - at which point, I realised later, I didn't notice that mortars fire twice per turn... oops! The German infantry gun joined in, but rather crucially missed, and the British mortar crew lived to fight another turn - to make things fair, I allowed them only one shot in their next turn. At  the East wood, German 1st Kompanie kept up their fire on the damaged Battalion HQ Bren carrier, but could score only 1 hit, not enough to knock it out  - an open-topped AFV requires 3 hits from infantry weapons to be eliminated.  

So battle is joined, with those rather hasty Bren Carriers having taken a bit of a pasting, but at least establishing that the two woods were defended! To be continued - I'll leave you with a picture from Turn 2, the West Suffolks  continuing  forward, with the Carrier Platoon and Battalion HQ unsurprisingly dismounting from their battered carriers:


 I have probably given far too much information here, having covered only the opening turn(!), but I am treaiing this as a sort of revision aid/discussion document  for the RFR rules : which so far, I find I like well enough.  Everything is very simple and seems pretty logical: you are rolling one or more D6 to hit, and with artillery/mortars you then roll variable numbers of dice for 'kills'. Mortars with 2 shots per turn should be pretty deadly, as was indeed the case - I  just need to remember that rule!  The spotting rules made sense too- and I  think  this is crucual in a WW2 game. You aren't allowed to speculatively fire at say, a wood, but if you get close enough to see any occupants, or if they fire first, you can let them have it - that simple rule works for me.  

That's where things stand at the moment - 'real life' has intruded rather, but I hope to get the game finished tomorrow. Will the West Suffolks be able to prevail, given their artillery support? Or will the   960th Grenadiers stand firm? I hope to  report the outcome in the next few days. Until then I hope this has been of interest to those who haven't tried these rules - and in the meantime keep well, everyone.   

Saturday, 17 August 2024

Imperfect Painting - Picardie and Piedmont

This may be an unusual post, in that I am going to show some, shall we say, 'less than perfect' painting results. I may be drummed out of the blogging society for this, but I think I'm keeping with the spirit of my hobby. .I'm doing my best, making mistakes, hopefully learning lessons, enjoying it, and maybe getting better bit by bit.  If I only showed perfect results I'd have nothing to show here! So,  you have been warned - here are the latest 'learning opportunities'...      

 Picardie:

It took a while, but I finished painting my first  Seven Years War French Infantry - a couple of 'Portable Wargame' units of the Picardie regiment.  These are nice Garrison figures,  supplied by the excellent  Rob Young of The Eastern Garrison - thanks very much, Rob!  I liked them - rather more elegant and less 'chunky' than the vintage  Minifigs I have been painting up to now for the period. So here is a view of them - 'Button Counters' need not look too closely, as I have not  painted on any buttons...  

gentlemen from Picardie..

 However, 'belt counters' may well be clutching at their pearls, as I will admit  I have made a mistake with the crossbelts. Two factors : (a) colour, and  (b) arrangement. As to colour, I took a steer from the Kronoskaf website, which states that crossbelts were  natural leather (often whitened with pipe-clay)  - I decided my chaps would want to be smart, and use the white. But then all the examples I've seen in other illustrations ( such as a nice plate in an edition of Tradition picked up the Broadside show ) tend to show the natural leather look, so I may be out on a limb here. Yesterday I acquired the  Osprey Men-At-Arms no.302 Louis XV's Army (2) French Infantry, which states that 'from the later 1750s a growing number of regiments whitened their belts', which maybe gets me off the hook.  Where I have a bigger problem is the arrangement of belts - with a slight shortage of documentary sources initially, I rather rashly assumed they would have the classic 'two belts crossed over' , whereas I now see that in reality they more likely had a single shoulder belt for the cartridge box, with a waist belt for sword and bayonet scabbards. Oops.  I suppose I could try to re-paint the extra belt into the 'Grey-White' coat colour, but for the moment I am going to leave them, and assume a rather eccentric Colonel has provided non-regulation equipage - or 'liberated' crossbelts from fallen Prussians, perhaps? . Further units ( I have another two or three lots still to do )  will revert to the single belt. possibly in buff leather for good measure.    


Having said that, I was otherwise quite pleased with them;  I kept them in my very  simple and rather old-school  'house style' ('cos that's all I can do!);  I think I got the 'grey-white' about right, and it will distinguish them nicely from the pure white of my Austrians and Saxons. I hit upon the trick of using a fine-line black pen to outline those belts (thus highlighting my mistake, oops!) and to do the garters at the knee, and I will use that again, it worked pretty well. I even managed to get the flags more or less to my satisfaction - made from good old wine bottle-top foil, painted with acrylics, and which may be shaped a bit to give an impression of fluttering in the breeze - they are only temporarily attached for the camera.   Not too bad for a first go, and I hope the next batch will be better - onwards and upwards, etc.

 Piedmont

Now a complete change of tack - both  period and scale. A bit of a first for me: I have had a go at some 6mm figures.  Since acquiring Neil Thomas' fine book Wargaming 19th Century Europe I have been thinking about that period, and the wars of Italian unification or Risorgimento  (memories of history teacher Mr Davis intoning that word in his mellifluous Welsh tones, c.1976 - it must have stuck somehow) seemed an interesting and colourful setting (and balanced - no dour Prussians winning all the time!).   At  'Salute'  I picked up a nice book on the subject, Gabriele Esposito's Armies of the Italian Risorgimento, which has lots of inspiring contemporary illustrations of the uniforms of the time.  I also took a punt on buying some figures, having decided to give 6mm a try for this period, as a bit of an experiment. That nice Mr. Berry at Baccus was happy to oblige with a few packs of figures, so I now have some Piedmontese and Austrian infantry, and some artillery pieces.  As a first attempt, I tried  putting together a Piedmontese infantry unit ( a battalion?  Neil Thomas is deliberately vague ).  

For painting advice, Baccus has quite a useful page on their website,  the crucial point being 'paint the unit, not the figure' - don't get caught up trying to paint the detail that no-one will ever see at this scale! Armed with that, I plunged in - and I reckon the advice is good. 

 


From the Risorgimento book I found this plate (above, centre) showing a Piedmontese Line Infantryman, post-1849, and that looked a nice simple and pleasing colour scheme.  Immediately a slight problem arose, in that the picture shows a man in single-breasted tunic, but if you squint hard and look closely, the Baccus figures are in longer coats, probably greatcoats! No pic of those in the book,  so I made an assumption that the  long coats would be basically the same blue colour - fingers crossed. Following the Baccus 'cheat sheet', I found I could fairly whizz along with painting, especially as I was only doing 8 strips of figures - a total of just 32 men.  Having done a basic job, and given them equally, er,  basic  bases, I have a unit. A bit rough around the edges ( and a lesson learned about sticking them to the base before trying to paint the green on - I won't do that in future, and will probably end up re-basing these! ),  but I reckon they will do fine.  I reckon I could knock out serviceable ( for me) units at a satisfyingly high rate..

HOWEVER of course, when I came to photograph them, I ran into the problem with modern cameras - they are far too good! Took this on my phone: 

 and they look terrible, don't they? Click on the pic to look closely - overlapping paint everywhere, green base colour all over the place..  BUT also note, if you click on the pic to look at them closely, you are seeing them as about 25mm tall - 4 times their actual size!  No-one will EVER see them like that in reality, short of picking them up and putting them under a magnifier - and if you do that, you will  NOT be invited back...  I think a more realistic view is something like this  ( and no clicking!) 

Looking at them like that, I am not  unhappy for a first and rather hasty attempt- I'll re-do the bases, though. And I do hope to get a bit better at painting them too, with practise. Following a hint from Neil Thomas' book, I have kept the figures on two of the bases in their strips, representing a 'reserve' part of the unit in closer order, while the other two bases have the strips chopped up and spaced out a bit, to represent skirmish order. Here the unit is in 'Line' formation as per Neil's rules, with in effect a skirmish line out front and a formed-up reserve behind, ready for the glorious bayonet charge.. 

As I said these are Baccus 6mm, largely because they were what I could buy on impulse at Salute. - but I admit I actually rather like the look of  the range of 'semi-flat'  MDF 6mm figures from Commission Figurines - you can see them in use on recent blogs such as Wargames with Toy Soldiers 1685-1845 by Steve J,  and   My Wargaming Habit by Richard,  of Postie's Rejects fame.  Commission do a Napoleonic range and an ACW range, and I think both could come in quite handy for the Risorgimento, - British shakos for Austrians, for example, and ACW Kepis for Garibaldi's redshirts? the figures have a rather stylised look and minimal detail, which I think will make 'paint conversions' very possible. 

 It so happens I picked up some of their ACW figures at a show in  pre-Covid times, and here are some - posed in front of the Baccus Piedmontese, we have a base of kepi-wearing Union and one of slouch-hatted Johnny Rebs :

Commission Figurines ACW in front of Baccus Piedmontese 
 

Sadly it looks like one of the Reb's musket has turned into a shotgun with the barrel 'broken', but  think I might be on to something here! I think the two different makes of figure don't look too different in size, so should go together on the table without problems.  Given the 'mission creep' factor ( hmm.. when will the D-Day Dodgers actually get a game? And those Picardie chaps? ), any such project needs to be quick and cheap, and I think 6mm with Neil Thomas rules may just fit the bill. Much to think about, then.. 

*** UPDATE :***

After a little thought,  I decided to re-do the Piedmontese infantry basing as shown in this picture: 

 

I simply reduced the number of figures on the 'skirmish' bases to 4 instead of 8, so they look a bit more of a loose formation. They are not 'stuck down' yet, but I am happier with them - and there is a small bonus in that with 24 figures per unit rather than 32, I should get four  units out of my pack of 96 Baccus figures, rather than only three. So, more efficient too!

And while I'm here, many thanks to Jon at Palouse Wargaming Journal for mentioning this post in his latest!   

*** update ends.. ***    

As I said, not a parade of Picardie and Piedmont perfection, but I hope this has been interesting. Next week, maybe even some gaming - he said, yet again..  Also a return visit to Duxford is planned, to include the 'Land Warfare' hall - should be lots of wargaming interest there! I will give a full report, I hope.  Meanwhile, keep well, everyone.

Friday, 9 August 2024

Fnurban #33 : A Fine Day at Duxford

Until last week, I had never been to IWM Duxford - I'm really not sure why, given that the childhood  me was pretty much obsessed with aeroplanes, having picked up Biggles in Borneo from the mobile library that visited our village school, aged about eight. That was the first of many such books that I positively devoured in the next two or three years.. 

Recently an old friend of mine suggested visiting Duxford, and I thought 'why not' - it's only about an hour's drive from home, so an easy journey.  Well, we got there about 10:30, and were still there pretty much when the place closed at 6pm - clearly there was plenty to see!  I'll include a selection of the (probably far too many) photos that I took during the day. 

The displays are divided between several different sheds and halls, plus a number of aircraft parked outside. We visited most, but not all, areas - first up was the 'Flying Aircraft' sheds. As the name makes obvious, these are the hangars for aircraft which are in flying condition. This was very interesting, as several of the aircraft were being worked on, with engine covers etc removed - best example of this was the Gloster Gladiator:

does this bloke have a dream job, or what?
 

As I've said in a previous post, I've long been fascinated with the defence of Malta 1940-1942, so it was great to see a Gladiator - and it's clearly able to fly, so might see that one day too! 

There were no less than three of the Curtiss Hawk family : a P-36, a Curtiss 75 in French markings, and a nice  P-40C 'Tomahawk' undergoing maintenance.


 Also a P-47 Thunderbolt - it's a big brute of a machine, I'd quite like to see that flying. 

One point that really struck me about the 'flying condition' section  was the sheer number of Spitfires!  When I was a child, I remember going to an air display at Rochester airport where the star attracton was a Spitfire Mk IX  (painted as 'Johnnie' Johnson's 'J-EJ', just like the Airfix kit!)  which was thrilling to see, and I'm pretty sure was billed as either the only flying Spitfire, or one of just  two or three in the world. . Fast forward several decades, and if you'll excuse the poor  picture composition,  on a random day at Duxford you can chance upon a hangar  like this: 

 

Ok, so that's a Mustang at the back, but I can count 4 'Spits' here, and we'd already seen several in previous rooms. I suspect Duxford could now muster a squadron of them! Interesting how the restoration of vintage ( and especially WW2 ) aircraft has become a small industry - and I am told that owning one will cost you a few million.  Perhaps there was always  a demand waiting to be met, once restorers worked out that the task was practicable?   

Of course there is a 'Battle of Britain' display - appropriate as Duxford was a Fighter Command sector station at the time ( home to Douglas Bader's wing ) and was also used for filming the 1969 movie. And of course, there is a Spitfire:

  

If I recall correctly, we were told that this particular Spitfire is a Mk.1 which actually flew from Duxford, force-landed near Dunkirk and was recovered from the sea decades later and restored.

Of course there must be a Hurricane, also: 

 

and from the other team, an Me 109E - which had force-landed in England during the battle, and been subsequently put on show around the country to raise funds for the war. 


.   The next building we visited was the American Hall, which displays a collection of US military aircraft from WW1 to the present day - and it's quite something! It's a very big space, but it is absolutely packed with aircraft:



As you can see they have a B-17 Flying Fortress in there, and a B-24 Liberator - I was interested to see those,as both types operated from the air station near my home ( RAF Sudbury as it was known ), the runways of which can still be seen today.  They were impressive, but I have to say they looked a bit small compared to some of the other exhibits! In the same hall there is a B-29 Superfortress - significantly bigger - but even that is dwarfed by the B-52 Stratofortress, which is simply huge, and I suspect the Hall may have been effectively built around it!  You can see the cockpit windshield, one wing and a couple of its eight engines in the first picture, but there was just no way to get a view of the whole aircraft, it's too big! .  I rather loved the juxtaposition of the SPAD from  1917 with the F-4 Phantom and the B-52 - the development of American air power in one picture.  All sorts of other aircraft were packed in there: P-47, P-51, B-25, C-47, F-111,  F-15, A-10, to name a few, and not forgetting the SR-71 Blackbird.  Quite something to see! 

Not to be outdone,  the history of  British aviation is of course represented, in the other big hall named 'Airspace'. We were running out of time by this point, but here's an idea if it: 


 Yes, that is a Concorde at the back - and the rear end of a Sunderland in the middle. Lots more to see here. Fro now, there's one more really 'big bird' to show - the Handley Page Victor 


 I gather this has been a major restoration project in recent years (though I suspect not to flying condition), and it is currrently parked in its own hall in the Airspace building - this is quite a surreal experience as one wanders into a truly huge 'room',  in which a pretty  huge aircraft only takes up a small proportion of the space. And because there's nothing else in the room,  there's nothing else to give you a sense of scale - it all feels a little unreal. Amazing to see it, though, and I wonder how it is going to be permanently displayed. 

Finally a few more gratuitous plane pics from the 'old and interesting' categories :  going back to Biggles, I was pleased to see several aircraft from 1914-1918.  A Bristol Fighter, for instance :


 ..and a Be2 : another example of decades of history in one  picture, with the Hawker Hunter and Tornado behind!

.   


And from memory, we also spotted an RE 8,  and a DH 9 - and there was a flying replica Fokker Triplane!  

Slightly more modern now : I had never seen one of these in person before.  MiG 21 'Fishbed', a surprisingly large 'plane. I think this was formerly with an Eastern European air force of the Warsaw Pact era.    


  

And not forgetting the goings-on outside the static exhibition halls - I thought the (almost constant) comings and goings of flying aircraft added an extra dimension (quite literally!) to the day. There were modern light aircraft visiting,  there were 'joy-rides' available ( I think ) from a Tiger Moth, a DH Dragon Rapide, and the two-seater Sptifire - I presume at a corresponding range of prices! Also  a varying selection of interesting aircraft tantalisingly lined-up on the grass, some of which obligingly took to the air - and it seemed to be obligatory for any vintage fighter plane to complete its flight by a low-level pass to 'beat-up' the airfield! In between halls, it was great to just stop a minute and see what was flying, and at all times the 'sound effects' were great!   Getting pictures of these - neccessarily distant and often fast-moving - proved not to be easy, but some of them stood still for the camera.

Given the local connection, it was great to see the B-17 'Memphis Belle' parked on the apron: 

 

And last but not least, with apologies for picture quality, here's a snapshot from the varying line-up of aircraft waiting their turn for a spin - nice juxtaposition of 'old enemies' now flying together :


 ( and yes, for the real nerds that is one of the ex-Spanish  Bf 109s with a Merlin engine..)

Well, now I think I may be said to have 'entertained us long enough', perhaps I'd better leave it there. As you can tell, that was a great day, and there's more to see - a whole hall of 'Land Warfare' which will no doubt be of interest(!), and all those British 'planes to have a proper look at, for example. Good job we took out annual membership... the plan is to go back fairly soon, while the weather is still good and the flying condtion aircraft are still active. So, watch this space.

In the meantime,  'in other news' so to speak, I was lucky to be invited to take part in another of Jon Freitag's remote games, this time the ECW battle of Cheriton, where I played to role of Sir Arthur Haselrige, no less. Jon will no doubt publish one of his excellent battle reports soon; in the meantime as a taster here is a picture he passed around after the game     

Cheriton 1644 : infantry contest the South Spur
 

The figures are ( I think )  30mm scale, and look lovely - and Jon was in constant danger of injuring his hand on the pikes!  I can't say Sir Arthur exaclty covered himslef in glory, but it was a great evening's gaming and sparked some good discussions. Many thanks again to Jon and the other players! 

Apart from the above I have been doing a bit of painting, slow but sure progress, and will show off the results soon.  Meanwhile, keep well everyone.